
Solo Project: Gravity Puzzle Game
OCTOBER-NOVEMBER 2023
Project Description
Download (itch.io)
Summary
For a personal project, I decided to challenge myself with Puzzle Design and Unity Scripting, which are two things I had struggled with in the past.
I first researched what makes a good Puzzle Game and documented analyses of Puzzle Games, looking at what makes them good or bad, and taking away some things for my own game.
I programmed my own gravity system, as using Unity's physics system would not have worked for this game, and implemented two core mechanics to the game; Changing gravitation direction and force.
Finally, I used the research I did to create a Puzzle Game Prototype of which I am proud of. The Unity
Duration
4 weeks
Game Engine
Unity
Date
Oct-Nov 2023
Learning Outcomes
Puzzle & Level Design: Designed the puzzle mechanics and multiple rooms with each their own, original puzzle.
Research and Documentation: Researched existing puzzle games and how to make good puzzle games.
Unity C# Scripting: Made the prototype in Unity and programmed with C#.
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Get in touch for collaboration or inquiries.
info
alexandre.dorne16@gmail.com
+4746543190
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